Resource Library·Merit Badge

Game Design

Elective merit badge — requirements, troop progress, and nothing shelved yet (be the first to suggest something).Official BSA page ↗Workbook (PDF) ↗

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Scout Progress
ScoutAWARDReq 1Req 2Req 3Req 4Req 5Req 6Req 7Req 8Complete any one
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Anjali S.First Class★□□□□□□□□□□□□□□□□□□□□
Jack P.Star★□□□□□□□□□□□□□□□□□□□□
Lucy L.Tenderfoot★□□□□□□□□□□□□□□□□□□□□
Oliver V.Star★□□□□□□□□□□□□□□□□□□□□
Veronica K.Star★□□□□□□□□□□□□□□□□□□□□
Requirements

From the official BSA merit badge pamphlet — wording is paraphrased here. Confirm against the current pamphlet for sign-off.

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Sign in to see your scout’s progress on each requirement and to send in proof when one is done.

1
1a
Analyze four games from different media; chart to compare and contrast
1b
Describe four types of play value with an example game for each
2
Discuss FIVE of 17 game design terms, relating each to a specific game
3
Define intellectual property; describe its types, protection, and a licensed property
4
4a
Pick a rule-changeable game; summarize standard rules and play normally
4b
Propose rule/objective changes; predict effects on gameplay
4c
Play the game with one rule or objective changed
4d
Explain how changes affected play; discuss prediction accuracy
5
5a
Write a vision statement: medium, player format, objectives, theme
5b
Describe why someone would want to play your game
5c
Make a preliminary rules list; define the resources
5d
Draw the game elements
6
6a
Prototype your game (concept approved first); address player safety
6b
Playtest, fix rule holes, change at least one rule, and retest
6c
Repeat the test-and-revise cycle at least two more times
7
7a
Write a complete instruction sheet (setup, play, end, objectives)
7b
Have new players play unaided; record their feedback
7c
Review notebook with counselor; suggest one or more changes
8
(Do any one of the following)
8a
Visit a game-development professional about their job
8b
Meet a game-development educator about classroom skills